Hi I’m John!
I'm a Game Designer
& Developer based
in Ontario Canada.

About
Hi, I’m John, im a game developer based in London Ontario. I will be graduating in May from Western University Majoring in Computer Science with a Minor in Game Development. I have a passion for video games and film
Download ResumeSkills
- Game Design & Development
- Object Oriented Programming
- Software QA Testing
- Linux/UNIX Proficiency
- Photoshop and Illustrator Proficiency
- Unity Development
- AI & Machine Learning
Coding Languages
- Java
- Python
- C#
- Javascript
- HTML
- C++
- Game Maker Language
- Assembly
- Pytorch
Favourite Films:
- Blade runner
- Lost in translation
- Kiki’s delivery service
- Brick
- The Matrix
Favourite Games:
- Outer Wilds
- Stanley Parable
- Alan Wake 2
- No Mans Sky
- Super Monkey Ball 2
Experience
Delta 4 Digital
Resource Team Intern
May 2020 - Present
For the last 5 years while studying I’ve also been working at Delta 4 Digital. Delta 4 Digital is a Business focused Digital Agency which designs and maintains Websites as well as its own proprietary website development software. My role on the resource team provided me an opportunity to work with multiple aspects of the business. I started doing quality assurance and testing on various sites in different stages of production. As my role evolved I’ve now worked in internal database restructuring projects as well as on Directly Communicating with business Clients and helping to provide Website Support services.
Gili Eco Trust Global Concern Group
Head Chairman
August 2016 - July 2019
Gili Eco Trust is an NGO in the Gili islands (Indonesia). Gili Eco Trust works to preserve and save the coral reefs, as well as the sea-life around the Gili Islands. For 3 years I worked at my school to run an awareness-raising and fundraising group which coordinated with the NGO. We planned and successfully ran several large fundraising events. I worked to coordinate, organize, and lead a group of 15+ members.
Education
Western University
Major in Computer Science, Minor in Game Development
2020-2025
For the last 5 years I've attended Western University in London Ontario. Here I've had the opportunity to learn about Computer Science and Game Development, and it's given me a chance to grow my skills and collaborate with other students.
Courses Taken:
- Game Programming
- Databases
- Artificial Intelligence 1 & 2
- Human Computer Interaction
- Linear Algebra
- Computer Graphics
- Software Project Management
- Applied Logic
- Operating Systems
United World College of South East Asia
International Baccalaureate (IB) Diploma
2018-2020
Prior to going to Western, I lived in Singapore for 7 years where I took the International Baccalaureate. I attended highschool at United World College of South East Asia, during my years in Singapore I learned a lot about the world and the diversity and amazing people you can meet.
United World College of South East Asia
International General Certificate of Secondary Education (IGCSE) Certificate
2016-2018
Recent projects
Here are some of the projects I've worked on lately. Feel free to check them out.

Breaking-Bob
“Breaking-Bob” is my twin sticks arcade style city destruction game. I created this in 7 days for LoJam 2025, and in it you operate as a wrecking ball operator named Bob who breaks and decides to destroy the city around him while avoiding the Cops. Inspired by titles like GTA 1 and Hotline Miami for a top down action experience.
Jam Theme: "Break The System"
- Jam Winner for "People's Choice" (Highest rating)
- Jam Winner for "Best in Game Mechanics/Fun"

Plink Down
“Plink Down” is my arcade-style game mixing plinko, pinball, and a dash of Balatro. It was created in one week for LoJam 2024, and it challenges you to strategically drop and bounce your way to a high score.
Jam Theme: "Obstacles don't block the way, they are the way"

Hot Minute
“Hot Minute” was my short arcade-survival game where you need to survive for a minute in a hot microwave without falling off the plate. To make it on my own in the limited time frame I got creative and used FMV and photos as textures to create a mixed style. Inspired by the Remedy games "Alan Wake 2" and "Control". Created entirely on my own for GDS Micro Jam 2025 over 48 hours (it may be a little rough).
Jam Theme: "Micro"
- Jam Winner for "Most creative use of the theme"

Tube Operator In Pnumatic City
This project started as a fun way to challange myself and develop my 3d Modeling skulls and has developed into an open-world gliding based city exploration game set in a vertical steampunk world.
The game will focus on delivering mail, fixing tube stations, and meeting the different residents who make up this unique city. It’s still in the works, but I’m excited to see it come together and share updates as I keep developing!
- Upcoming

El Salavador Historical Recreation
I'm currently working on my thesis project, which seeks to faithfully recreate the site of a historic massacre in Ecuador. My goal is to combine immersive environments and documented research to shed light on a significant event in Ecuador's past.
Stay tuned for more details as the project develops!
- Upcoming
Get In Touch
I'd love to hear from you. Whether you're interested in hiring, looking to collaborate, or just want to swap ideas about games, code, or creative projects — Don’t hesitate to reach out!